


Game overview
OverviewFight Mania is a 'Third Person' battle game where players can fight against different levels of artificial intelligent enemies.
Characters
- Variety of Characters
There are 10 characters ready to be played.
Each Character has its unique special skills that are stronger than regular attacks.
- Variety of Attributes of characters
The 10 characters are divided into 4 subgroups of 'attributes'
'Attack': BIG JOE, LICHINE
'Ballance': JIN, ZAVE, SHANE
'Defense': CATALINA, HEIMER3, CHARON
'Speed': RACHEL, BALLISTA
Players can enjoy the game with various battle styles depending on the attributes of the characters.
Game Modes / Rules
- Challenge Mode
In 'Challenge Mode', the player will go through a total of 10 rounds of battles with artificial intelligent enemies.
* Players can't change their character once they begin the challenge mode.
The level of the enemies will increase gradually.
The total time that players take to complete all 10 rounds of battles is recorded as 'Player Time'.
* The 'Player Time' is displayed at the game select menu when the player selects on Challenge Mode.
* The 'Player Time' will not be recorded if the player quit/lose before they finish all 10 rounds of battles.
The 'Player Time' will be renewed when players complete the rounds faster than their previous record.
- Training Mode
In 'Training Mode', players can practice for the 'Challenge Mode', where they record their playtime.
* Nothing is being recorded/rewarded from playing Training Mode. (It is only there for players to practice).
Players can set the number of enemies from 0 and up to 5 enemy characters.
* Players can select the type of character for the enemy on their own.
* Players can set the level of enemies on their own.
- Enemy levels:
Dummy: Enemy will not move nor attack.
Easy: Enemy moves and attacks according to 'easy level'.
Normal: Enemy moves and attacks according to 'normal level'.
Hard: Enemy moves and attacks according to 'hard level'.
Crazy: It is the hardest possible level you can set for the enemy.
Tactics
- Attacks
There are '3' types of attacks for each character:
1. Normal attack: It is a regular attack. The third attack will put down the enemy.
2. Skill attack: Each character have their skills. It does little more damage to the enemy than the normal attack. Skill attack can put down the enemy with one hit.
* Characters can do a 'jump attack' by doing a skill attack right after the jump and when they are in the air.
3. Killer attack: Each character have their killer attacks. It is the strongest attack that characters have. The enemy will be on the ground when the killer attack is finished. (Killer attack must hit the enemy for that.)
* Players can't stop the killer attack once it is begun.
- Defense
Characters get less or no damage when they are defending the attacks.
- Characters can avoid from being put into the ground from skill attacks and killer attacks by defending the attacks at the appropriate moments.
Characters can do a counterattack by doing a normal attack while they are defending the attacks at the right moment.
* Doing so will stun the enemy for a short second. It is a good time to do a killer attack once the enemy is stunned.
- Variety of Characters
There are 10 characters ready to be played.
Each Character has its unique special skills that are stronger than regular attacks.
- Variety of Attributes of characters
The 10 characters are divided into 4 subgroups of 'attributes'
'Attack': BIG JOE, LICHINE
'Ballance': JIN, ZAVE, SHANE
'Defense': CATALINA, HEIMER3, CHARON
'Speed': RACHEL, BALLISTA
Players can enjoy the game with various battle styles depending on the attributes of the characters.
Game Modes / Rules
- Challenge Mode
In 'Challenge Mode', the player will go through a total of 10 rounds of battles with artificial intelligent enemies.
* Players can't change their character once they begin the challenge mode.
The level of the enemies will increase gradually.
The total time that players take to complete all 10 rounds of battles is recorded as 'Player Time'.
* The 'Player Time' is displayed at the game select menu when the player selects on Challenge Mode.
* The 'Player Time' will not be recorded if the player quit/lose before they finish all 10 rounds of battles.
The 'Player Time' will be renewed when players complete the rounds faster than their previous record.
- Training Mode
In 'Training Mode', players can practice for the 'Challenge Mode', where they record their playtime.
* Nothing is being recorded/rewarded from playing Training Mode. (It is only there for players to practice).
Players can set the number of enemies from 0 and up to 5 enemy characters.
* Players can select the type of character for the enemy on their own.
* Players can set the level of enemies on their own.
- Enemy levels:
Dummy: Enemy will not move nor attack.
Easy: Enemy moves and attacks according to 'easy level'.
Normal: Enemy moves and attacks according to 'normal level'.
Hard: Enemy moves and attacks according to 'hard level'.
Crazy: It is the hardest possible level you can set for the enemy.
Tactics
- Attacks
There are '3' types of attacks for each character:
1. Normal attack: It is a regular attack. The third attack will put down the enemy.
2. Skill attack: Each character have their skills. It does little more damage to the enemy than the normal attack. Skill attack can put down the enemy with one hit.
* Characters can do a 'jump attack' by doing a skill attack right after the jump and when they are in the air.
3. Killer attack: Each character have their killer attacks. It is the strongest attack that characters have. The enemy will be on the ground when the killer attack is finished. (Killer attack must hit the enemy for that.)
* Players can't stop the killer attack once it is begun.
- Defense
Characters get less or no damage when they are defending the attacks.
- Characters can avoid from being put into the ground from skill attacks and killer attacks by defending the attacks at the appropriate moments.
Characters can do a counterattack by doing a normal attack while they are defending the attacks at the right moment.
* Doing so will stun the enemy for a short second. It is a good time to do a killer attack once the enemy is stunned.
Developer
More games by BENSOFT Company
