Hex - Screenshot 1
Hex - Screenshot 2
Hex - Screenshot 3

Visão geral do jogo

Hex is a two-player strategy game invented by mathematician and poet Piet Hein in 1942 and independently by John Nash in 1948.

Nash proved in 1949 that Hex can't end in a draw - a non-trivial result colloquially called the "Hex theorem", which we now know is equivalent to the Brouwer fixed-point theorem.



Nash also proved that the first player in Hex on a board of any size can force a win. However, the actual winning strategy for 11×11 Hex is still unknown.



In 11×11 Hex, there are approximately 2.4e56 legal positions - about 5 billion times more than in chess!

---

How to play:



1. Players take turns flipping the hexagonal cells to become their colour.



2. The first player to form a connected path linking the opposing sides of the board marked by their colour wins.



3. The four corner hexagons belong to both adjacent sides.



4. Swap rule: after the first move, the second player may decide to play as the first player from then on.



5. If you can think of a strong response to your own move then look for a better one!

Desenvolvedor
Andi Qu
Data de atualização
Dez 11, 2020
Data de lançamento
Dez 09, 2020
Preço
Grátis

Desenvolvedor

Mais jogos de Andi Qu
Aceitar cookies do Skich neste navegador?

O Skich utiliza cookies e tecnologias similares para fornecer, melhorar, proteger e analisar nossos serviços. Ao clicar em "Aceitar todos", você permite que usemos nossos cookies e os de terceiros de acordo com a Política de cookies.